As well as a circle, we could define a square.
As well as a circle, we could define a square.
As well as a circle, we could define a square.
As well as a circle, we could define a square.
As well as a circle, we could define a square.
Finished code.
class Circle {
private int x=50, y=50;
private int size=20;
public void moveTo(int xpos, int ypos){
x=xpos; y=ypos;
}
public void draw(java.awt.Graphics g){
g.drawOval(x, y, size, size);
}
}
class Circle {
private int x=50, y=50;
private int size=20;
public void moveTo(int xpos, int ypos){
x=xpos; y=ypos;
}
public void draw(java.awt.Graphics g){
g.drawOval(x, y, size, size);
}
}
class Square {
private int x=50, y=50;
private int size=20;
public void moveTo(int xpos, int ypos){
x=xpos; y=ypos;
}
public void draw(java.awt.Graphics g){
g.drawOval(x, y, size, size);
}
}
class Square {
private int x=50, y=50;
private int size=20;
public void moveTo(int xpos, int ypos){
x=xpos; y=ypos;
}
public void draw(java.awt.Graphics g){
g.drawOval(x, y, size, size);
}
}
class Square {
private int x=50, y=50;
private int size=20;
public void moveTo(int xpos, int ypos){
x=xpos; y=ypos;
}
public void draw(java.awt.Graphics g){
g.drawRect(x, y, size, size);
}
}
class Square {
private int x=50, y=50;
private int size=20;
public void moveTo(int xpos, int ypos){
x=xpos; y=ypos;
}
public void draw(java.awt.Graphics g){
g.drawRect(x, y, size, size);
}
}