As well as a circle and a square, we could define a triangle.
As well as a circle and a square, we could define a triangle.
As well as a circle and a square, we could define a triangle.
As well as a circle and a square, we could define a triangle.
As well as a circle and a square, we could define a triangle.
Finished code.
class Circle {
private int x=50, y=50;
private int size=20;
public void moveTo(int xpos, int ypos){
x=xpos; y=ypos;
}
public void draw(java.awt.Graphics g){
g.drawOval(x, y, size, size);
}
}
class Circle {
private int x=50, y=50;
private int size=20;
public void moveTo(int xpos, int ypos){
x=xpos; y=ypos;
}
public void draw(java.awt.Graphics g){
g.drawOval(x, y, size, size);
}
}
class Triangle {
private int x=50, y=50;
private int size=20;
public void moveTo(int xpos, int ypos){
x=xpos; y=ypos;
}
public void draw(java.awt.Graphics g){
g.drawOval(x, y, size, size);
}
}
class Triangle {
private int x=50, y=50;
private int size=20;
public void moveTo(int xpos, int ypos){
x=xpos; y=ypos;
}
public void draw(java.awt.Graphics g){
g.drawOval(x, y, size, size);
}
}
class Triangle {
private int x=50, y=50;
private int size=20;
public void moveTo(int xpos, int ypos){
x=xpos; y=ypos;
}
public void draw(java.awt.Graphics g){
g.drawLine(x, y, x+size, y);
g.drawLine(x+size, y, x+size/2, y+size);
g.drawLine(x+size/2, y+size, x, y);
}
}
class Triangle {
private int x=50, y=50;
private int size=20;
public void moveTo(int xpos, int ypos){
x=xpos; y=ypos;
}
public void draw(java.awt.Graphics g){
g.drawLine(x, y, x+size, y);
g.drawLine(x+size, y, x+size/2, y+size);
g.drawLine(x+size/2, y+size, x, y);
}
}